Videos serve as a general idea, but you will notice I sometimes differ from the choices made there based on my own experiences. For the sake of continuity, all classes will be addressed as they appear with the War of the Chosen and other DLCs in mind. That said, we’ll be delving into how to utilize each Class to ensure your soldiers will remain healthy while the enemy is left wondering what hit them. WotC offers several challenges that make this ideal extremely difficult, but the premise stands: you don’t want your enemy to take any actions if you can help it. I’ll start by saying that XCOM 2 leans heavily into offense rather than defense in which you are aiming to eliminate as much of the enemy as possible before they have the chance to retaliate. While there is plenty of wiggle room for building your soldiers however you so feel, there is certainly the ideal way to have your squad function and an ideal place and role for every class to fill. X-COM as a series is grounded in preparation and squad management, knowing your abilities, and planning for the enemy’s actions ahead of time.